Re: [gtkmm] Touch screens and Point of Sale
- From: Ian Michell <ian michell hanzi co uk>
- To: Roger Leigh <roger whinlatter uklinux net>
- Cc: gtkmm-list gnome org
- Subject: Re: [gtkmm] Touch screens and Point of Sale
- Date: Tue, 30 Mar 2004 23:52:19 +0000
Just to follow up. I have registered the project on SourceForge, I ended
up (with the help of a friend) naming it Tux Point of Sale (TuxPOS). So
once/if they approve it, I will be cleaning/uploading my entire codebase
to sf.net :)
So you will be able to muck about with it and see if you like it :)
Ian
On Tue, 2004-03-30 at 17:32, Roger Leigh wrote:
> Ian Michell <ian michell hanzi co uk> writes:
>
> > Just following up on the discussion I started on Linux Point of Sale and
> > the state of touch screen devices. I have found that Touchscreens work
> > quite well with Linux, (within the limitations of X!).
>
> I'm also working on the same as part of my job, though the PoS part is
> proprietary, unfortunately. However, I will be releasing all of the
> widgets under the LGPL. A GPL/LGPL PoS application would be very
> cool.
>
> Have you considered tying it into an accounting backend such as
> Gnucash or GNUe?
>
> > I want to know if anyone wants to do a project based on this, as I have
> > some cool POS code I am going to release under either the GPL or LGP, so
> > obviously I would like comments on the license etc.
>
> I probably wouldn't have time to contribute to it myself, but if it
> would be possible to make the project usable as an LGPL library, I may
> be able to get work to use it, and be able to contribute in work time.
> It depends on how capable it is, and what features it provides. If
> it's better than what I've currently written, it might be possible to
> open our source and fold it into your project.
>
> > The POS application is based on GTKMM and is not complete (unless
> > you count all the libraries: Plugin Loader (not complete), Database
> > Library (multi database support -> not fully implemented) and a few
> > other bits and bobs.
>
> I've also written a database library, since I didn't find libgda
> mature enough at the time I evaluated it--not well documented, and not
> functional enough. At the expense of being tied completely to
> PostgreSQL, I've used libpqxx (Pg C++ binding) and written a library
> to work on top of this called libpqxx-object. libpqxx-object has some
> neat features:
> . based on libpqxx and all classes derive from SigC::Object and emit
> changed signals for hooking into e.g. UI code.
> . Implements "object rollback". All database operations occur
> within transaction blocks and work in a 2-stage process:
> 1. Database work with checkpointing of all affected objects.
> 2. commit -> all affected objects are refreshed from the database
> to update their state as required, or
> abort -> all affected objects are rolled back to their state
> prior to the transaction. Then an exception is thrown.
> . All database tables and rows in tables are implemented as classes
> deriving from pqxxobject::table<> and pqxxobject::row<>.
> Checkpointing is implemented in pqxxobject::row<>.
> . I'll be writing some Gtkmm widgets for viewing/manipulating data.
> . PostgreSQL BSD-style licence.
> . Because it uses Postgres natively, you can make use of all the
> extra features: all the PG datatypes, sequences, table
> inheritance, views, triggers and stored procedures. Table
> relationships can be expressed directly in C++ using inheritance
> and containment.
> . serialisation of whole object hierarchies using INSERT/UPDATE
> or the reverse using SELECT statements (checkpointing occurs at
> the root).
> . convenience classes insert_query and update_query for constructing
> queries from row and field objects.
> I'll probably get a project going on GBorg.postgresql.org at some
> point. Some older versions are available at
> http://people.debian.org/~rleigh/
>
>
> Regards,
> Roger
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