Re: [[gtkmm] Accessing a sigC++ signal]



Am Die, 2002-10-08 um 23.27 schrieb jlm:
> Wow. Bummer. I don't know what to say. I certainly can't complain,
> because I wasn't around to give input as to the direction that gtkmm 1.3
> should take. Unfortunately, my entire code revolves around sending
> signals everywhere.

You can, however, just call Gtk::Button::clicked().  Most signals have
such invokers, which might execute additional code before and after
emitting the signal.

--Daniel





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