> > So everybody thinks that libsigc++ 1.2 is perfect? No problems? Ready > > for API freeze? > > I suggest to add one more binder for such usage: > > bool Foo::foo(); > void Bar::bar(SigC::Slot0<void>); > > ... > bar_obj->bar(SigC::bind_no_return(SigC::slot(foo_obj, &Foo::foo))); > ... > I agree that it would be useful, but I don't think it should have bind_* in the name, since it isn't binding anything. It's actually discarding something (the return value), so maybe SigC::discard() or SigC::drop(), or (my personal favorite) SigC::drool(). cheers, -- If video games really affected kids, we'd all be running around in dark rooms, munching on pills, and listening to electronic music.
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