Hi Jody, have you looked at http://users.csc.calpoly.edu/~rsomers/cpe572/ ? AFAICT, 3d vision is independent from the actual rendering. You just draw to the window and tell the shuttering glasses which eye's frame is currently visible. Best Regards Thomas Am Mittwoch, den 22.02.2012, 13:37 +0100 schrieb jody: > Hi > > I was wondering if it is possible to use NVidia 3D vision in gtkglext > application under linux. > Has anybody done it? > If yes - could you give me some hints? > I have no idea where to start, e.g. do i need special entries in xorg.conf? > > We have an acer GN245HQ monitor with a "nvidia 3D vision ready" sticker on it. > Apparently this monitor has a built-in emitter. > The computer has a QuadroFX 5000 graphics card. > > Thnaks for any help! > > Jody > _______________________________________________ > gtkglext-list mailing list > gtkglext-list gnome org > http://mail.gnome.org/mailman/listinfo/gtkglext-list -- GnuPG: http://tdz.users.sourceforge.net/tdz.asc Fingerprint: 16FF F599 82F8 E5AA 18C6 5220 D9DA D7D4 4EF1 DF08 jsapigen - A free glue-code generator for Mozilla SpiderMonkey. See http://jsapigen.sourceforge.net for more information.
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