Re: [GtkGLExt] Multiple OpenGL widgets with a single context (Staffan Gimaker)
- From: Staffan Gimåker <staffan gimaker se>
- To: Jose Commins <axora axora net>
- Cc: gtkglext-list gnome org
- Subject: Re: [GtkGLExt] Multiple OpenGL widgets with a single context (Staffan Gimaker)
- Date: Wed, 10 Nov 2010 23:35:02 +0100
Thanks for the reply.
However, I'm using a lot of vertex buffer objects that also needs to be shared between the different widgets, and I'm not quite sure they are shared through the use of a share list? According to the GLX specification display lists and texture objects are shared, but there's no mention of VBOs. Are they shared as well?
/Staffan
On Nov 10, 2010, at 8:26 PM, Jose Commins wrote:
> This post should solve your problems:
>
> http://mail.gnome.org/archives/gtkglext-list/2005-January/msg00012.html
>
> Regards,
> Jose.
>
> On 10/11/2010 12:00, Staffan Gimaker wrote:
>> Hi,
>>
>> What's the recommended way to create a *single* OpenGL context that can
>> be used for multiple widgets (in the same window)?
>>
>> My current approach creates a context for the main window, containing
>> all the GL-capable widgets, and uses that context for all the widgets.
>> It works for my Linux box but messes up redrawing in XQuartz, and there
>> are mysterious crashes on other machines that I suspect are related to
>> this.
>>
>> /Staffan
>>
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