Re: [GtkGLExt] Is it possible to use overlays with gtkglextmm?





hhmmmm...

Have you tried to compile the data points for the model (if they do not change vectors)

somthing like this (from the log example):

  /* Forward "G". */
  glNewList (LOGO_G_FORWARD, GL_COMPILE);
    glDisable (GL_CULL_FACE);
    glMaterialfv (GL_FRONT, GL_AMBIENT_AND_DIFFUSE, mat_blue);
    logo_draw_g_plane (); /* My user function that calls the actual gl* to draw */
    glEnable (GL_CULL_FACE);

    glMaterialfv (GL_FRONT, GL_AMBIENT_AND_DIFFUSE, mat_black);
    logo_draw_i (); /* My user function that calls the actual gl* to draw */
  glEndList ();


Hope this helps,
Shawn




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> Date: Tue, 9 Feb 2010 17:15:24 +0000
> From: harg pml ac uk
> To: gtkglext-list gnome org
> Subject: [GtkGLExt] Is it possible to use overlays with gtkglextmm?
>
> Greetings,
>
> I have been writing, as my first significant project using OpenGL, a GUI
> using gtkglextmm for viewing large datasets as a cloud of points. I have
> some measuring tools that are currently rendered by drawing some of the
> points and then the line or box of the tool while the user is dragging
> the cursor. This works well with small datasets but gets sluggish with
> the larger ones, particularly the ones that require caching. I would
> like to use overlays as a conceptually and practically simple (I hope)
> way of drawing the rulers (and so on) without having to redraw the
> points each time.
>
> How do I do this while using gtkglextmm? I found the method
> Gdk::GL::Config::get_layer_plane() but no other obvious things in the
> documentation. Looking at an example using WGL, it appears I need to
> create an "layer context" for the overlay, but I do not see how to do
> that in gtkglextmm. Does it work in a similar way and, if so, how?
>
> Thanks in advance,
>
> Haraldur
>
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