Re: [GtkGLExt] What's the difference between GtkGlExt's own buffer-swapping and Gdk's ...



Hi Jack,

> So which method is faster?

Like Marcelo said, OpenGL is very much likely to be faster. Even on
systems without dedicated graphics hardware, OpenGL usually utilizes
two actual framebuffers in memory and just constantly swaps between
the two. On the other hand, double buffering in Gdk is most likely to
copy raster data and that takes time.

Alif.

-- 
"Heaven is the peaceful place on earth...New Zealand."
     -- Alif Wahid.



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