Re: setting a transparent color on a pixbuf for Canvas layering
- From: muppet <scott asofyet org>
- To: gtk2-perl List <gtk-perl-list gnome org>
- Subject: Re: setting a transparent color on a pixbuf for Canvas layering
- Date: Tue, 1 Jul 2008 00:23:24 -0400
On Jun 30, 2008, at 5:52 PM, zentara wrote:
How do I take the non-transparent zzrgbwb.png , load it with Gtk2, and
make green transparent without resorting to GD?
Short answer: Just use GD. There's no shame in it.
Long answer: It sounds like what you really want is to create an
alpha mask from certain areas of your source image. The basic
algorithm is:
1. blow your 24-bit rgb data up to 32-bit rgba with a all set to 255
2. walk through each pixel in the image, setting the alpha channel
for that pixel where the rgb values match some criteria.
3. done.
This is easily done with GdkPixbuf in C; you just get a pointer to the
pixel data and go to town with a trivial loop.
In perl, it's a bit more difficult to manage a GdkPixbuf's image
data. You could write some XS to do it in C with speed and ease, but
then you have XS code to deal with. You could write it in perl and
deal with a map-reduce and unpack and pack and all the fun stuff
there, and hope you can get the speed reasonable.
Or, just use GD, which has already solved the problem for you.
--
The one difference between Dali and a crazy man is very simple: Dali
is not crazy at all.
-- Salvador Dali
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