Hi, I unexpectedly ran into this limit of 32767 pixels when trying to make a huge pixmap graph on a DrawingArea. I figure it must be in the c libs somewhere. Can someone point out to me if other objects are limited in size, or is it just the pixmap? See attached example, which runs at 32767, but not 32768. Thanks -- I'm not really a human, but I play one on earth. http://zentara.net/japh.html
Attachment:
z-drawingarea-max
Description: Binary data