is 32767 the maximum dimension for a pixmap, drawingarea, or what?



Hi,

I unexpectedly ran into this limit of 32767 pixels when
trying to make a huge pixmap graph on a DrawingArea.

I figure it must be in the c libs somewhere.
Can someone point out to me if other objects are
limited in size, or is it just the pixmap?

See attached example, which runs at 32767, but
not 32768.

Thanks

-- 
I'm not really a human, but I play one on earth.
http://zentara.net/japh.html

Attachment: z-drawingarea-max
Description: Binary data



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