Re: combined mouse and button event in a drawing area

Hello paul

>> 1) my widget is a drawing area; the 2 signals are emited when I use the
>> mainWindow widget (that contains the drawingarea) but not the drawing
>> area
>> widget in itself; I don't see where is the problem;

>you set the event mask for the mainWindow and then you connected to
>signals emitted by mainWindow. what do you expect?

Well yes of course; I meant that when I replace 'mainWindow' by
'drawingArea' (the drawing area widget) at both locations, nothing happens
at all.

>> 2) I use the GDK_BUTTON_MOTION_MASK option because I want the mouse
>> motion
>> to be considered only when the mouse button is pressed; in my case, EVERY
>> mouse motion is reported...

>not sure why you think this mask does this.

As far as I understand, this mask allows to "receive pointer motion events
while any button is pressed " according to the gdk doc

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