Re: The best/standard way to use opengl in gtk
- From: Ingo Krabbe <ikrabbe ask gmail com>
- To: gtk-list gnome org
- Subject: Re: The best/standard way to use opengl in gtk
- Date: Thu, 30 Sep 2010 15:47:59 +0200
On Thu, Sep 30, 2010 at 09:05:38PM +0800, Jin Huang wrote:
> Dear all,
> I'm a newbie of GTK, and working on 3D modeling software. I want to
> create a window which can use opengl. The choice seems gtkglext.
> However, this project is not active now.
> Any suggestions?
there a newer and better methods to work with gtk and opengl. I think
clutter is one of the best approaches that is about to become de-facto
standard. Parts of clutter depend on gtk+-3 though. Gnome-3 will have
some clutter dependencies, too I think: http://live.gnome.org/GnomeShell
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