Rendering GdkRGB to a 1-bpp pixmap (display)
- From: Michael Torrie <torriem cs byu edu>
- To: gtk-list gnome org
- Subject: Rendering GdkRGB to a 1-bpp pixmap (display)
- Date: 27 Jan 2003 21:36:31 -0700
I'm writing a simple app that works on a 1-bpp X display. I know gtk
isn't really designed to look good on 1-bpp, but it works well enough
for what I need. The problem is that if I render either a GdkRGB image
or GdkPixbuf image to a window (drawable), the image gets dithered
properly, but it's inverted. The lights are dark and vice versa. Is
this a "bug" in gtk or is it a problem with the X server (besides being
1-bpp ;)? I could simply invert all the colors when I put them in the
buffer, but then it wouldn't look good on a normal 24-bpp display.
I'm using gtk+-2 (as shipped on redhat 8) and displaying on a
Sparcstation ELC. I don't use any gui elements at this stage; only the
GtkDrawable in a window.
Any ideas? Thanks so much.
Michael
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