Re: drop and drag context menu class
- From: Ben Martin <monkeyiq users sourceforge net>
- To: Ben Martin <monkeyiq users sourceforge net>
- Cc: gtk-list <gtk-list gnome org>
- Subject: Re: drop and drag context menu class
- Date: Thu, 22 Aug 2002 13:05:46 +1000
I might just hack a version based very closely on the testdnd.c example.
The problem I was having was trying to take a drop event and generate my
own new drop event adding the widget* as the last arg so that the drop
handler could tell which menuitem was selected from the popup. I was/am
having trouble getting popup drops to menuitems, so I'll probably just
hack something like testdnd.c directly into my codebase and move on.
(until I figure out the dnd issue in the below mentioned code).
On Mon, 2002-08-19 at 01:29, Ben Martin wrote:
>
> I've been wondering if this idea was
> a) not of interest at all to folks
> b) interesting but not interesting enough or useful enough for folks to
> want it in the main GTK2 codebase
> c) Only really of interest if/when I iron out all bugs and document it.
>
> I ask because I think many apps would provide context drop menus if it
> wasn't much of a coding burden to do so. I also ask so that I know if
> its option (b || c) I can tailor my use of the gtk-list in the future.
>
>
> On Thu, 2002-08-15 at 19:57, Ben Martin wrote:
> > Hi,
> > I have a prealpha of a GtkObject that you can attach to a widget and
> > it emits signals for when you should create a popup menu and emits a
> > custom pop_drag_data_received signal (which is like its non pop- version
> > but adds an extra arg of the menuitem that was dropped over)
> >
> > http://witme.sourceforge.net/gtkdroppop.tar.bz2
> >
> > There is a mayor bug in the code in that it doesn't cleanup the GTK+
> > drag and drop enough. I have RTFM on this and played a bit with it,
> > possibly adding insane bugs in the attempt to get it to finish the gtk
> > drop operation. I am hopeful that someone on the list with GTK+2 D&D
> > knowledge can point me in the direction of what I am doing wrong.
> >
> > Note that the code is a little messy at current, sorry about that. I
> > think it would be cool to have something like this GTK/GObject in the
> > main GTK+ distro so that people can make D&D context menus easier than
> > what is available currently.
> >
> > Thanks.
> > --
> > -----------------------------------------------------
> > http://witme.sourceforge.net/libferris.web/
> >
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> >
> --
> -----------------------------------------------------
> GTK+2 + gevas2 + Evas2 == bliss, mmmkay?
> http://witme.sourceforge.net/libferris.web/
>
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