Re: speed of gdk rectangles ; X vs Win32



On Thu, 22 Nov 2001 Cameron Davidson csiro au wrote:

> Hello,
> 	I am porting an application that is currently based on Xlib,
> basically using drawing primitives such as rectangles, lines, and text.
> Since I am interested in minimal work, I have translated it directly into
> gdk/glib, under Unix as well as Win32. However I find surprising differences
> in
> the speed of the primitives on the same machine.
> By "surprising" I mean sometimes factors of 10 difference between
> libraries/OS on the one machine!

The Xserver you're using (Xfree86-3.3.6-20 SVGA) has no acceleration 
whatsoever of your chipset (Nvidia). You need to upgrade the Xserver to a 
non-ancient version.

/ Alex





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