Re: [gtk-list] Re: slow load bc of drawing area
- From: Rob Huffstedtler <rob bagpipe com>
- To: GTK List <gtk-list redhat com>
- Subject: Re: [gtk-list] Re: slow load bc of drawing area
- Date: Sat, 26 Jun 1999 20:07:37 -0500 (CDT)
On Sat, 26 Jun 1999, Havoc Pennington wrote:
>
> On Sat, 26 Jun 1999, Rob Huffstedtler wrote:
> > I thought that it might be a good idea not to show the window until this
> > was all done (thinking that later I might add a splash screen or somethin
> > just so the user knows that it is responding). When I tried that, it
> > wouldn't load, because the window attribute of my drawing areas is NULL.
> >
> > Does anyone have a suggestion for either getting around this or somehow
> > speeding up the load time of my app?
> >
>
> Hang on, you have an 8000x8000 pixmap? 24 bits per pixel times 8K times 8K
> = 1536000000 bits = 192000000 bytes = 187500 Kbytes = 183 megabytes. Times
> two for the drawing area. Or am I confused? :-) Even if it's only a few
> megs, you shouldn't be suprised that this is slow, waste of resources
> aside. In fact if it only takes 1 second I suspect you have only an 8 bit
> display.
>
Hmmm. yes. I hadn't done the math. I've been too busy worrying over the
file size (500K) to think about what was going on in memory.
> The GnomeCanvas solves this problem, among other things. I can't imagine
> why you're using the drawing area instead.
Portability. I want to be able to compile on Windows as well once it gets
to the point that I can compile GTK using cygwin. I've heard a lot about
the GNOME canvas and really wish I could use it. This is one of the
things I was talking about when I was suggesting that Owen and co. follow
in the paths of the Qt/KDE folks and move some of the functionality of
gnomelib into GTK.
Alternatively I could hope that someone ports gnome-libs to Win32, but I
suspect that it will be along time before anyone even thinks about doing
that.
>
> But, if you insist, you can just gtk_widget_realize() the drawing area,
> then create your pixmap and draw to it, then gtk_widget_show(). That will
> solve the "visible yet frozen" problem.
>
I'm going to try that as an interim fix.
> To speed things up, you'll need to use tricks like the GnomeCanvas does:
> basically you need to handle scrolling yourself, so the pixmap and drawing
> area are much smaller, and you change what you draw into them as the user
> moves the scrollbars.
>
I guess my best bet for this is to look at the GnomeCanvas source. I
know that SEGV is also doing something similar in Minion, but he makes
very heavy use of the STL, so I have trouble following his code. Can you
suggest any documentation that covers such an implementation?
Thanks for your help!
> Havoc >
>
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> --
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= Rob Huffstedtler | We now return to our regularly +
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