Re: [gtk-list] Re: GDK
- From: SEGV <mlepage cgocable net>
- To: gtk-list redhat com
- Subject: Re: [gtk-list] Re: GDK
- Date: Thu, 17 Jun 1999 21:31:02 -0400
Owen Taylor wrote:
>
> Rob Huffstedtler <rob@bagpipe.com> writes:
>
> > Yes, but the GDK docs are currently very incomplete. Perhaps more
> > importantly for someone new to GTK+/GDK, the tutorial is practically
> > bare when it comes to GDK.
>
> Yes, GDK isn't very well documented yet, but since people
> seem to miss it frequently, I'll point out that there
> _is_ a section in the tutorial about GDK:
>
> http://www.gtk.org/tutorial/gtk_tut-23.html
>
> The title "Scribble, A Simple Example Drawing Program"
> may be deceptive.
>
> Also, the GDK section of the RDP http://www.gtk.org/rdp/gdk/book1.html
> is coming along - the sections on Coloramps, Visuals, Pixmaps,
> and Fonts are pretty much complete.
>
> Other than that, the Xlib documentation is a useful reference.
> GDK calls very frequently map 1-1 onto Xlib calls.
>
> Regards,
My incomplete game (URL below) does the following:
- allocates some colours (graphic contexts with pens that are red,
green, etc.)
- simple drawing (rectangles, circles, lines, points)
- image drawing with gdk_imlib
You can see how I've done some of that. It should all be confined to
these files:
ufe/graphic_manager.cpp
ufe/simple_draw_visitor.cpp
ufe/mini_view.cpp
ufe/main_view.cpp
It may give you some ideas.
--
SEGV - http://www.cgocable.net/~mlepage/
Features Minion real-time strategy game, RTS game programming info,
GTK+ tutorial, etc.
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