re: [gtk-list] Re: Lower level mapping for animation.



>>
You can allocate shared memory GdkImage's and just scribble on the video
memory. I did this (quick and dirty ;) with the DarcNes emulator. Check out
ui_gtk.c in the sources to see how it's done.
<<
  That sounds great, where do I get the sources?  I looked at 
http://lokigames.com, but don't see DarcNes yet...
  
  Thanks for the lead,
  John
  



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