Re: [gtk-list] Proposed widget



> The concept of the widget is a triangular selector to
> allow the user to choose the ratio between three competing
> factors.  (A common theme in many games...  what ratio
> do you want between farming/industry/research for example.)

The Amiga has a "proportional gadget" that can be used for horizontal,
vertical, OR bi-axial selections.  If I knew how, I'd write a GTK widget
that did exactly the same thing.  However, I found that GTK's object model
is hard to write for.

==========================================================================
      KC5TJA/6     |                  -| TEAM DOLPHIN |-
        DM13       |                  Samuel A. Falvo II
    QRP-L #1447    |          http://www.dolphin.openprojects.net



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