Re: gtk_preview_draw_row too slow



Federico Mena Quintero <federico@nuclecu.unam.mx> writes:

| Create a GdkPixmap for every frame, and use gtk_preview_put() to
| render each frame into a separate pixmap.  When you want to paint a
| frame to the screen, simply use gdk_draw_pixmap().

For what do I need gdk_draw_pixmap? If I understand gtk_preview_put
correct, it takes a pixmap and puts it in a GtkPreview.
gdk_draw_pixmap sounds as if it is copying the data. Am I wrong? How
many Pixmaps do I need to play n frames? n or n+1?

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