Algorithm for drawing triangles in latest release of gtk+



Hi,

Could anyone please confirm whether in the latest release of gtk+
(2.24.9, C/C++ binding), triangles are drawn as polygons or more
optimized (in terms of speed) algorithms are used for drawing of
triangles.

I guess earlier versions of gtk+ (<=2.4) used the same algorithms for
general polygons and triangles.

Thanks for your time.


Regards,
Debarshi




[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]