Re: Glib: a Win32 discussion

Colin Walters <walters verbum org> writes:

> If your application deals with uids, I think you're going to end up
> with platform-specific code; the complexities around identity are just
> too high.  That goes doubly for inode numbers, which - why would you
> care unless you're a backup app, and then you're *definitely* going to
> get into platform specific stuff.

One occasional use of inode (and device) numbers is to test
whether two files, that may have different names, are the same.
(Maybe GIO provides a portable way to find that out.  In a quick
look I could not find one.)
Ben Pfaff

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