On Mon, 2008-12-22 at 15:22 +0100, Robin Sonefors wrote: > I think I got this impression of GObject because it forces you to really > see the overhead, when most other languages/libraries works harder to > hide more. For instance, the code generated for a virtual function in > C++ is as far as I understand (as I said, noob here) in principle the > same as the code you have to manually write in GObject to do the same > thing, it's just much more invisible. Exactly. C++ can do slightly more optimisation because the OO, casting and so on are in the compiler instead of built at runtime, but the underlying mechanics are the same. Ross -- Ross Burton mail: ross burtonini com jabber: ross burtonini com www: http://burtonini.com
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