Re: GIO API review
- From: Michael Natterer <mitch imendio com>
- To: Alexander Larsson <alexl redhat com>
- Cc: Gtk+ Developers <gtk-devel-list gnome org>
- Subject: Re: GIO API review
- Date: Thu, 13 Dec 2007 14:50:34 +0100
Alexander Larsson wrote:
On Wed, 2007-12-12 at 16:46 +0100, Michael Natterer wrote:
Alexander Larsson wrote:
On Tue, 2007-12-11 at 17:48 +0100, Michael Natterer wrote:
Hey everybody,
We've been doing a GIO API review in the last couple of days and
here is the list of comments and issues we've come up with:
General:
========
It seems GIO allows individual files to be included, this should be
avoided like gobject does it:
#if !defined (__GLIB_GIO_H_INSIDE__) && !defined (GIO_COMPILATION)
#error "Only <gio.h> can be included directly."
#endif
Why? I know gobject does this, but I never understood why. It seems to
just make build times longer.
Because otherwise you get into the very same typedef and include mess
we have in glib and gtk+. It makes it *very* hard to change anything
type related in the future. Any addition of a new function that happens
to use a new type which was not used in that header before might work
fine for the library's build itdelf, but might break the build of
applications that include whatever combination of headers.
Clear structure of headers and types should never be traded for compile
time, we also keep distinct things in distinct .c files. Why would we
scatter our typedefs across our libraries, or keep certain includes in
headers forever?
Ok. I guess this makes sense. I'll do this.
Thanks :-)
I forgot to mention, gobject has its common header in glib/. I'm not
quite sure about this decision and I'm also not sure if saying
#include <glib-io.h>
or
#include <gio/gio.h>
is the more "natural" thing to do... Just for consideration.
I would even argue that it makes most sense to keep all opaque typedefs
in one single file and include that from "gio.h" and from each source
file within GIO. This way you can avoid including any headers from
headers at all and it makes things so *very* much easier to maintain.
We changed all of GIMP to this policy a few years back and never had
a single (!!!) problem related to includes ever since.
I'm not sure this is all that much cleaner. But if we go with the one
global header we can switch to this later as we please.
I agree it's indeed a bit fanatic, but with the one header approach
you are free to do it at any time, as you said.
ciao,
--mitch
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