Re: modifier keys



Owen said:

>> > This doesn't correspond with my knowledge of the situation. There
> > were two problems:
> >
> >  1) Accelerators were changeable in contexts where it didn't make
> >     sense.
> >
> >  2) Accelerators were accidentally changeable by users.
> >
> > We fixed 1). We didn't fix 2), and in fact, we made 2) worse since
> > as we agreed, we now always allow unmodified accelerators, where
> > we used to turn them off most of the time.

OK, I really don't want to flog this horse much more...



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