Re: First pass at double-buffered drawing

> Heh, it's a little tricky. In 1.4 every drawable has a vtable.
> The vtable for GdkWindow normally passes the event directly
> along to the platform-specific vtable, but if a paint is
> in effect, then it translates the coordinates and draws onto
> the double-buffering pixmap.

Ahaha!  Ok, this one was the one I was looking for. 

OK, back to the source to check where the smart bits are.


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