destroy a widget while keeping the window with Glade



I've just started playing with Glade and once again I'm wondering if I'm using
the wrong approach to get stuff done, since I can't find anything that tells me
how to do this.

So far, I've been creating a main window for the program and simply creating and
destroying boxes and widgets within that window as different menu options are
selected.

Here is a simple example.

I have a window with a box in it, which in turn contains a button.

Now I want to be able to click on that button and destroy the box without
destroying the window, then create a new box and a new button within the
existing window.

I can do this easily enough by writing the code to do the layout myself, but I
don't see a way to do a Glade layout that can accomplish this.



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