Re: Memory isn't freed for g_ptr_array after calling g_ptr_array_free(myAry, TRUE)



Hate to answer my question, but sometimes finding the answer is the
process of quantifying the question.

I ran it generating and freeing 2500 elements 30000 times. Seems that it
is freeing the memory. See output below.

brian

brian davostro:~/school/Project/a5$ ./test_array_ptr 
GLib Memory statistics (successful operations):
 blocks of | allocated  | freed      | allocated  | freed      | n_bytes   
  n_bytes  | n_times by | n_times by | n_times by | n_times by | remaining 
           | malloc()   | free()     | realloc()  | realloc()  |           
===========|============|============|============|============|===========
        64 |          0 |          0 |      30000 |      30000 |         +0
       128 |          0 |          0 |      30000 |      30000 |         +0
       256 |          0 |          0 |      30000 |      30000 |         +0
       508 |          3 |          0 |          0 |          0 |      +1524
       512 |          0 |          0 |      30000 |      30000 |         +0
      1024 |          0 |          0 |      30000 |      30000 |         +0
      2040 |          1 |          0 |          0 |          0 |      +2040
      2048 |          0 |          0 |      30000 |      30000 |         +0
      2500 |          1 |          0 |          0 |          0 |      +2500
   >  4096 |          0 |      30000 |      90000 |      60000 |        ***
GLib Memory statistics (failing operations):
 --- none ---
Total bytes: allocated=981126064, zero-initialized=6064 (0.00%), freed=981120000 (100.00%), remaining=6064

#include <glib.h>
#include "types.h"
#include "rand.h"
#include "print.h"

void mydestroy(gpointer myInd) {
  g_slice_free1(sizeof(individual), myInd);
  //g_free(myInd);
}

int main() {
  GPtrArray *myAry;
  GRand *myRand;
  individual *theInd;
  guint i,j;

  g_mem_set_vtable(glib_mem_profiler_table);
  g_atexit(g_mem_profile);

  // Initialize the random number generator
  myRand = g_rand_new();

  // Do this thing 30,000 times. Give it a workout!
  for (j=0; j < 30000; j++) {
    myAry = g_ptr_array_new_with_free_func(mydestroy);
    
    // Add lots of individuals to the array.
    for (i=0; i<2500;i++) {
      makeRandIndV1(myRand, &theInd);
      g_ptr_array_add(myAry, theInd); 
    }

    // free the array.
    g_ptr_array_free(myAry, TRUE);
  }


  return 0;
}
On Sun, Mar 07, 2010 at 12:08:11PM -0800, Brian Lavender wrote:
I am attempting to create a g_ptr_array_new_with_free_func. It appears
that the memory is not being free after calling 
g_ptr_array_free(myAry, TRUE);

Shouldn't it release the memory for all the elements?


GLib Memory statistics (successful operations):
 blocks of | allocated  | freed      | allocated  | freed      | n_bytes   
  n_bytes  | n_times by | n_times by | n_times by | n_times by | remaining 
           | malloc()   | free()     | realloc()  | realloc()  |           
===========|============|============|============|============|===========
        64 |          0 |          1 |          1 |          0 |         +0
       508 |          3 |          0 |          0 |          0 |      +1524
      2040 |          1 |          0 |          0 |          0 |      +2040
      2500 |          1 |          0 |          0 |          0 |      +2500
GLib Memory statistics (failing operations):
 --- none ---
Total bytes: allocated=6128, zero-initialized=6064 (98.96%), freed=64 (1.04%), remaining=6064


#include <glib.h>
#include "types.h"
#include "rand.h"
#include "print.h"

void mydestroy(gpointer myInd) {
  g_slice_free1(sizeof(individual), myInd);
  //g_free(myInd);
}

int main() {
  GPtrArray *myAry;
  GRand *myRand;
  individual *theInd;
  guint i;

  g_mem_set_vtable(glib_mem_profiler_table);
  g_atexit(g_mem_profile);

  myAry = g_ptr_array_new_with_free_func(mydestroy);

  // Initialize the random number generator
  myRand = g_rand_new();

  // Add some individuals to the array.
  for (i=0; i<5;i++) {
    makeRandIndV1(myRand, &theInd);
    g_ptr_array_add(myAry, theInd); 
  }

  // print them out
  for (i=0; i<5;i++) {
    theInd = g_ptr_array_index(myAry, i);
    print_individual(theInd );
  }

  // free the array.
  g_ptr_array_free(myAry, TRUE);

  

  return 0;
}

-- 
Brian Lavender
http://www.brie.com/brian/

"There are two ways of constructing a software design. One way is to
make it so simple that there are obviously no deficiencies. And the other
way is to make it so complicated that there are no obvious deficiencies."

Professor C. A. R. Hoare
The 1980 Turing award lecture
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-- 
Brian Lavender
http://www.brie.com/brian/

"About 3 million computers get sold every year in China, but people don't
pay for the software. Someday they will, though. As long as they are going
to steal it, we want them to steal ours. They'll get sort of addicted, and
then we'll somehow figure out how to collect sometime in the next decade."

-- Bill Gates (Microsoft) 1998



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