(1) How to implement Image Buttons without gaps? (2) Can GtkImage stretch an image automatically?



Hi,

(1) I have been looking for a way to use GtkButton to create an Image Button that is exactly of the same size as the GtkImage that it contains, so that two Image Buttons next to each others would leave no gap in between.

I have some ideas in mind, but I wonder if I'm going to over-engineering them and if there is a well-known approach to solve this, supposedly, common problem.

For this first issue, this is the main idea that I am considering to investigate: (1a) Subclassing GtkButton and force it to allocate the size of the GtkImage it contains and overwrite all its drawing functionalities that cause non-image area to appear around GtkImage. If focus or default lines are to be drawn, draw them on the inside edge of GtkImage or suppress them entirely if necessary.

I haven't looked into GtkButton source code lately, but I think this approach can potentially boil down to reimplementing the entire button from scratch to derive from GtkWidget, if GtkButton turns out to not allow a subclass to override certain drawing function. Reimplementing a new button widget can cause deviation in functionalities in future GTK+ releases and I want to avoid if there is a better solution available.

I am hoping someone would point out to me an easier way to accomplish this.

If GtkButton simply is not able to function as Image Buttons without gap, I wonder if GTK+ developers considered the usage during the process of GtkButton implementation/development? I wonder if the usage model was intentionally excluded (for reasons that I am obviously not sure of -- maybe for memory efficiency reasons; or for theming reasons)? Or is it simply the case that it wasn't implemented yet? Or is this usage model really unusual?


(2) I implemented image tiling using lower-level APIs before. However, I thought it was odd that tiling or stretching functionalities are missing from GtkImage. Is there a widget that can tile/stretch, for display, an image to cover its allocated size automatically?

If not, are there popular approaches used to implement this functionality, other than using low-level drawing APIs?

Insights are very much appreciated. Thanks.

--
Daniel.




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