Re: Multi-threaded UI Freezes on GDK Call



Michael R. Head wrote:
I'll break protocol and reply to my own message _again_...

On Tue, 2007-12-18 at 19:05 -0500, Michael R. Head wrote:
On Tue, 2007-12-18 at 18:46 -0500, Michael McCann wrote:
Ahh, ok. How else can I accomplish my goal, then? I need to give GTK the lock, as I'm calling GDK from another function not in the main GTK loop. I tried leaving out gdk_threads_enter()/leave() in the CPU-intensive function, but X gives me errors.
Well, I guess what you need to do is to separate out the CPU intensive
bits of the function from the widget manipulation bits...

my_function() {
compute_real_hard();

gdk_threads_enter();
update_ui();
gdk_threads_leave();

}

Or something like that.

Also, you can skip using gdk_threads_enter() and gdk_threads_leave() if
you instead use g_idle_add(update_ui) and make update_ui a suitable
callback:

http://library.gnome.org/devel/glib/stable/glib-The-Main-Event-Loop.html#g-idle-add

mike

Ok, I tried the g_idle_add() idea out:

NonUIThread Calls foo() ->
foo() calls g_idle_add(), which is passed a GSourceFunc, bar(), along with some data it needs -> bar() runs a bunch of GDK calls (gdk_threads_enter()/leave() is _not_ called, neither in foo() nor bar())

foo(), after calling g_idle_add(), immediately begins executing statements after the g_idle_add() call. However, bar() still holds up the UI...

Ack!



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