Re: Signals: draw vs. expose_event



You should be fine just using expose. 
"draw" is a legacy signal, and is gone in GTK 2.

What I am trying to do is damage a rectangle to redraw it
in the next loop iteration.  I use gtk_widget_queue_draw_area,
but that doesn't seem to cause any expose_event to show up
on the queue.  What's the correct way to do it?




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