Re: Adding an icon to a program
- From: <learfox furry ao net>
- To: Fabio Rotondo <fsoft galactica it>
- Cc: gtk-devel <gtk-app-devel-list gnome org>
- Subject: Re: Adding an icon to a program
- Date: Sat, 7 Apr 2001 14:38:17 -0700 (PDT)
I'd like to add a custom icon to a program I am writing, so that when
my program is minimized,
that icon will be shown.
How should I do that?
This is what I use:
void GUISetWMIcon(GdkWindow *w, u_int8_t **icon)
{
GdkPixmap *pixmap;
GdkBitmap *mask;
GtkStyle *style;
if(w == NULL)
return;
style = gtk_widget_get_default_style();
if(style == NULL)
return;
pixmap = gdk_pixmap_create_from_xpm_d(
w, &mask, &style->bg[GTK_STATE_NORMAL], (gchar **)icon
);
gdk_window_set_icon(w, NULL, pixmap, mask);
/* gdk_window_set_icon_name(w, "WMHints Test Icon"); */
/* Do not unref pixmap and mask. */
return;
}
A few notes:
The given input icon, needs to be a pointer to XPM format data
either #included or loaded from file at run time.
I didn't set the icon name but it should be settable using
gdk_window_set_icon_name().
The given GdkWindow should be one from your GtkWindow *window's
window->window.
Note that the pixmap is not unref'ed, it will be unrefed when you exit but
if you plan to update the pixmaps for the same window you need to keep a
pointer to it and unref the old one right after you set the new one.
--
Sincerely, ,"-_ \|/
-Capt. Taura M. , O=__ --X--
..__ ,_JNMNNEO=_ /|\
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OOUUUIEEIOONNOIUbe. "7OMMMMNNNNNWWEEEEOOOOOO" "'.
EEBNNMMMNWNWWEEIMMNe. __ 7EMMMNNNNNWWWEEEEEEEOO. " .
NNMMMMWWWMMMWEINMMMNn "=BBEEEEMMMMMMMMNNNWWWEEOOOOO=._ .
http://furry.ao.net/~learfox/
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