Re: Antialiasing rendering of pixbufs



On Tue, 2013-10-15 at 23:27 -0700, dmg wrote:
I forgot to add. I have been fixing our code to make sure the pixbuf
is always placed in a pixel boundary, with respect to the top,corner
of the canvas.

My hypothesis for the blurring is that the scrolling seems  to place
it in an offset of the visible canvas that is a subpixel coordinate,
making it blurry.

what would you recommend is a way to fix this?

I think GooCanvas only scrolls by integer numbers of pixels - it moves
around a child GdkWindow to do the scrolling, and that can only be done
in pixels.

So I'm not sure what is causing your problem. Both pictures look a bit
blurry to me. Maybe the image is being scaled a tiny bit accidentally?

Damon




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