[weekly report] week 11: GNOME-Sudoku+Telepathy
- From: Zhang Sen <zh jesse gmail com>
- To: gnome-soc-list gnome org
- Subject: [weekly report] week 11: GNOME-Sudoku+Telepathy
- Date: Mon, 10 Aug 2009 21:53:11 +0800
We are drawing upon the ending... I think I have covered most goals of
the game, though to be honest, it does vary from my original proposal
for some aspects.
I would like to begin test this week and try the game with my mentors,
and get ready for the final evaluation.
I also wonder, is there anything special for us this week? It seems
everybody is a bit later sending the mail this time.
====
$ git shortlog --since=2009-08-03
Zhang Sen (9):
Let the model emit the puzzle-finished signal
Clear notes on game close
Popup dialog after the tube offer is out
Show reason of offer failure
Properly notify each other when puzzle finished
new-cb should be able to stop network game
Trivial refactoring
Trivial refactoring
Trivial
-zhang
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