Re: [Feedback] hybrid GPU + multimonitor: partial success with Gnome-shell / Mutter 3.27.1 in Wayland mode
- From: Jonas Ådahl <jadahl gmail com>
- To: Cyrille Chépélov <cyrille chepelov org>
- Cc: Florian Müllner <fmuellner gnome org>, gnome-shell-list gnome org
- Subject: Re: [Feedback] hybrid GPU + multimonitor: partial success with Gnome-shell / Mutter 3.27.1 in Wayland mode
- Date: Wed, 7 Feb 2018 10:38:04 +0800
On Tue, Feb 06, 2018 at 05:06:02PM +0100, Cyrille Chépélov wrote:
Hi Jonas,
responding slightly out of order (both below an inline); plus we've pretty
much already started to bring this onto the issue tracker where this
belongs:
Thanks for filing those issues.
It'd also be good if you used the top of the master branch instead of
3.27.1 (both mutter and gnome-shell), as otherwise you might hit a set
of bugs fixed during the development cycle.
Now rebuilding to work top-of-master for Mesa, mutter & gnome-shell:
* mesa: master at a5053ba27e
* mutter: master at 70fcf745
* gnome-shell: master at 0b51ead00
* gnome-shell-extensions: master at ae65a82 /(not strictly necessary
but to keep dpkg happy)/
... snip ...
* When /un/pluggin an external display through HDMI, the machine keeps
working, and could withstand an unlimited number of plug/unplug cycles.
This is also indeed expected to work.
Note that when I did this work, I hit a nouveau bug that triggered
freezes. I have not checked whether those have been fixed.
Noted. As an aside, I noticed that when shutting down gnome-session + the
gdm3 service (going back to text mode), the "nouveau" kernel module remains
"used" (it increases by 1 each time gdm starts), which makes difficult
removing it for the purpose of powering down the GPU. Would eventually
report it on
https://bugs.freedesktop.org/buglist.cgi?component=Drivers%2FDRI%2Fnouveau&list_id=636975&product=Mesa&resolution=---
Should probably double check that we close nouveau KMS fd when
terminating, but either way, the driver should be able to handle a
process with a KMS fd open crashing either way.
... snip ...
FWIW, when rendering the content for your nouveau connected monitor, we
do so using the Intel GPU. After eglSwapBuffers(), we take the result,
blit it onto a buffer on the nvidia GPU using nouveau, and hand that
over to the monitor.
Ah, I wasn't aware of this. So basically for now 'hybrid mode' is
effectively using the iGPU for most tasks, while the dGPU is used as
effectively a PCI-to-HDMI bitmap-shipping dongle.
So perhaps there may be an interesting alternative to GPU hotplug, if there
is a way to start nouveau (and the GPU) permanently but shut down most of
the engines (https://nouveau.freedesktop.org/wiki/KernelModuleParameters/ #
grep for "list of engines). Paying a /few /watts at idle to gain easy enough
monitor plug&play might be a good enough option for a while (I'll
investigate separately)
FWIW, we still use OpenGL etc for the bitmap-shipping as long as the
driver for the dedicated GPU supports the GLES 3 features we depend on.
... snip ...
3. I had once a crash in native code called by javascript code, but
lost the backtrace before I could save it
If it was a segmentation fault, you could set the SHELL_DEBUG env
variable to "backtrace-segfaults" (in a way that gnome-shell will see it
when starting). This will make gnome-shell to print Javascript
backtraces to the journal when it hits a segmentation fault.
It was a segfault indeed. Added SHELL_DEBUG=backtrace-segfaults for next
time
* I once managed to move a Firefox (Quantum) window with a moving
YouTube video from the main (i915) to the external (nouveau) screen,
without an obvious causality on the crash that happens seconds later.
FWIW, this wouldn't cause Firefox to switch to using the nvidia GPU for
rendering, as we don't have a way to tell applications to change what to
render with yet.
Makes sense. Again, the iGPU is plenty adequate for my needs, I really wish
GTX 1060 didn't omit the hardware muxer (or Gigabyte provided a no-nonsense
option without unnecessary hardware).
You can still use the dGPU for rendering application content. IIRC using
"DRI_PRIME=1 some-egl-application" worked as expected. There are
optimizations to be done (e.g. skip going via the iGPU driver when
possible) but should at least be possible to use it.
Jonas
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