Re: GUADEC Results



Don't mix 2 conceptually different things:

1. Antialiased canvas
2. Client-side rendering canvas

The most important quality of current libart-based canvas is not it's
smooth image
(I once wrote translator item, that rendered aa images to Gdk canvas),
but that
everything is rendered client-side. So it is actually much faster for
certain
graphic needs than server-side rendering canvas (the Gdk one).

Regards,
lauris Kaplinski

On 11 Apr 2001 12:30:00 -0400, Havoc Pennington wrote:

> 
> Martin Sevior <msevior mccubbin ph unimelb edu au> writes: 
> > Is it worth doing our own AA stuff when this can be done via X-render in
> > XFree 4.0?
> > 
> 
> We'd like a Java2D-style vector API in GDK, which would transparently
> use Xrender as appropriate to speed things up. When hacking on this
> sort of thing, it'd be valuable to think of it as a prototype of the
> GDK solution I'd guess.
> 
> Havoc
> 
> 
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