Re: Canvas limitations (was Re: Coding question, canvas)



>  Actually, I'm "only" worried about dealing a number of objects (mostly
>  pixmaps) in the range of 10k.

That should use under 2 MB for the image items themselves.  If you use
the same image at the same size, the pixmaps should be shared.  Please
tell me if memory usage gets out of hand.

  Federico



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