Re: Canvas limitations (was Re: Coding question, canvas)
- From: Jeff Garzik <jgarzik pobox com>
- To: Federico Mena Quintero <federico nuclecu unam mx>
- cc: glaurent worldnet fr, gnome-list gnome org
- Subject: Re: Canvas limitations (was Re: Coding question, canvas)
- Date: Fri, 5 Feb 1999 11:23:06 -0500 (EST)
I can definitely see this sort of requirement coming up again and again.
Is there a good general solution that can be suggested?
Jeff
On Fri, 5 Feb 1999, Federico Mena Quintero wrote:
> > Could you translate "way too much" in more "numerical" terms ? :-)
> >
> > What are the practical limitation of the canvas in term of number of
> > objects ?
>
> "Way too much" is something like "billions and billions" :-)
>
> Consider a scatter plot of a huge amount of data. It would be a bad
> idea to dump a million separate point objects into the canvas, because
> that would consume a lot of memory. In cases like this, it is better
> to create your own custom item that knows how to deal with lots of
> points efficiently.
>
> Federico
>
>
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