Re: 3d number 3



Reklaw wrote:

> You could maybe use a house metaphore. Have rooms for the office (a
> sparten easy to render room for intense work), play-room (user
> can "hang" pictures" and have a toy-chest with games), media-room
> (a dark-room with a remote for using animation programs), etc. Have
> hotkeys to switch between viewpoints (multiple viewpoints per
> room) and/or rooms.

Hmm...  am I the only one thinking that sounds like MSBob?  Just
curious...

> I encourge you to experiment, but please don't suggest we drop 2d
> completely.

Definately.  Some of these ideas are great for inclusion in the 2d
interface, and should be seriously considered (IMO)

Spauldo



[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]