Re: Enter the build sheriff: Jacob.



On Wed, 2002-03-13 at 23:36, Daniel Veillard wrote:
> On Mon, Mar 11, 2002 at 11:37:00AM +0000, hobbit aloss ukuu org uk wrote:
> > Putting my release team hat on here: 
> > 
> > On Mon, Mar 04, 2002 at 03:53:35PM +0000 or thereabouts, Michael Meeks wrote:
> > > * A proposal for guidelines for build sheriffs - 0.0.2
> > (rest of the post at 
> > http://mail.gnome.org/archives/gnome-hackers-readonly/2002-March/msg00051.html
> > )
> > 
> > > 	We anticipate that since the role of sheriffs is limited
> > > to modules that are stable, or in the process of release engineering,
> > > that the release team will appoint suitable persons to this role.
> > 
> > So we did. And the winner is... Jacob Berkman. Your badge in the shape 
> > of a star is in the post. 
> > 
> > > 	Maintainers of all modules are encouraged to add general
> > > provision for sheriffs, by appending: "build sheriff commits welcome"
> > > to their HACKING files. alternatively, something like "the following
> > > people may commit as build sheriffs: A.N.Other" would limit the list
> > > of approved sheriffs to those named.
> > 
> > Quite a few people have done this, but please, if you have a stable
> > module and have opinions on build sheriffs, add something relevant
> > to the HACKING file. 
> 
>   I did not update the HACKING file. I want to retain controle of
> my module. I want to receive a message with explanations before something
> get changed in my module.

Always great to see a team player. That's why GNOME's so great, unlike
silly corporate beauracracies, everyone in GNOME is trying to do what's
best for GNOME rather than optimizing their own little module at the
expense of the desktop as a whole. Go GNOME!

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