Re: Sound
- From: Gleef <gleef capital net>
- To: Scott Goehring <scott poverty bloomington in us>
- cc: "'gnome-gui-list gnome org'" <gnome-gui-list gnome org>
- Subject: Re: Sound
- Date: Sat, 15 Aug 1998 15:30:42 -0400 (EDT)
On Fri, 14 Aug 1998, Scott Goehring wrote:
> On sound, here are my suggestions:
>
> 1. No application shall play continuous sounds other than a game or
> other application specifically designed for that purpose.
>
> 2. The use of sound is completely optional. No application (other
> than an application whose specific purpose requires it) shall
> require the availability of sound-generation facilities. All
> applications shall gracefully degrade in an environment where
> sound-generation facilities are absent or disabled.
>
> 3. Overly long sound effects shall not be installed by default. An
> effect is overly long if it is more than two seconds in length for
> routine system events, more than five seconds in length for
> exceptional non-error conditions, or more than ten seconds in
> length for error conditions.
>
> 4. The user shall be able to substitute eir own sound for any
> default sound, or disable the sound associated with any given
> event.
>
> 5. Applications may offer the user the opportunity to associate a
> sound with an event without providing a default sound for that
> event.
>
> (4 and 5 should probably be implemented through a library of some
> sort.)
These sound good, but what kind of events would end up with sound, anyway.
The way I see it, if you are thinking about Windows style sounds for
windows opening or closing, menus, etc, at least 2/3 of the sounds are for
events that GNOME has nothing to do with. They are handled by the window
manager, with no mechanism for GNOME to insert a sound.
Also, applications that use sound as a matter of operation (sound
editors, players, web browsers, etc), can't follow most of these items.
-Gleef
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