Another try at same-gnome
- From: John Hornbeck <hornbeck freeshell org>
- To: gnome-doc-list gnome org
- Subject: Another try at same-gnome
- Date: Tue, 20 Jul 2004 08:05:31 -0500
Here is another updated file. I currently do not have anymore to add,
just what ever needs fixed I guess. If you see errors let me know,
John
Index: same-gnome.xml
===================================================================
RCS file: /cvs/gnome/gnome-games/same-gnome/help/C/same-gnome.xml,v
retrieving revision 1.10
diff --unified -r1.10 same-gnome.xml
--- same-gnome.xml 4 Mar 2004 09:42:19 -0000 1.10
+++ same-gnome.xml 20 Jul 2004 13:04:02 -0000
@@ -2,8 +2,8 @@
<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" [
<!ENTITY legal SYSTEM "legal.xml">
- <!ENTITY appversion "2.6">
- <!ENTITY manrevision "2.6">
+ <!ENTITY appversion "2.8">
+ <!ENTITY manrevision "2.8">
<!ENTITY date "27 April 2002">
<!ENTITY app "<application>Same GNOME</application>">
<!-- Information about the entities
@@ -29,7 +29,7 @@
<!-- please do not change the id; for translations, change lang to -->
<!-- appropriate code -->
<articleinfo>
- <title>&app; Manual V&manrevision;</title>
+ <title>&app; Manual </title>
<copyright>
<year>2002</year>
@@ -224,8 +224,28 @@
<term>Menubar. </term>
<listitem>
<para>
- The menus on the menubar contain all of the commands you need to
- play <application>&app;</application>.
+ The menubar contains the following menus:
+ <variablelist>
+ <varlistentry>
+ <term><guimenu>Game</guimenu></term>
+ <listitem><para>
+ The <guimenu>Game</guimenu> menu contains the <guimenuitem>New Game</guimenuitem> button allowing you to start a new game,
+ the <guimenuitem>Scores</guimenuitem> button allowing you to view the best scores of old games and a <guimenuitem>Quit</guimenuitem> button allowing you to exit &app;.
+ </para></listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><guimenu>Settings</guimenu></term>
+ <listitem><para>
+ The <guimenu>Settings</guimenu> menu contains the <guimenuitem>Preferences</guimenuitem> button, allowing you to customize the stones of &app;.
+ </para></listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><guimenu>Help</guimenu></term>
+ <listitem><para>
+ The <guimenu>Help</guimenu> menu contains the <guimenuitem>Contents</guimenuitem> button which will leed you to this help and a <guimenuitem>About</guimenuitem> button which will give you information about &app; itself.
+ </para></listitem>
+ </varlistentry>
+ </variablelist>
</para>
</listitem>
</varlistentry>
@@ -255,7 +275,7 @@
<title>Playing Same GNOME</title>
<para>
- A new game is started when you start &app;. To start a new game
+ A new game is started when automatically when you start &app;. To start a new game
manually, choose
<menuchoice>
<guimenu>Game</guimenu>
@@ -264,9 +284,18 @@
</para>
<para>
+ The purpose of &app; is to remove all of the balls from the board. When
+ the balls are removed you receive points. The more balls removed at one
+ time results in higher points. Example: If you remove two balls, you
+ receive no points. If you remove three balls, you receive one point.
+ Four balls, four points. The higher amount of balls removed the higher
+ the points awarded for the removal.
+ </para>
+
+ <para>
To remove a group of balls, click on a ball that is in that group. When
your mouse is over a ball that is part of a group, the balls in that
- group rotate.
+ group rotate.
</para>
<para>
@@ -291,7 +320,7 @@
<title>Settings</title>
<para>
The <interface>Preferences</interface> dialog allows you to change the
- scenario. A scenario determines what the balls look like in &app;.
+ theme. A theme determines what the balls look like in &app;.
</para>
<para>
To open the <interface>Preferences</interface> dialog, choose
@@ -317,13 +346,13 @@
</para>
<para>
- To change the current scenario, select an option from the
- <guilabel>Select scenario</guilabel> drop-down list box. The balls in
+ To change the current theme, select an option from the
+ <guilabel>Theme</guilabel> drop-down list box. The balls in
the playing area will change automatically.
<xref linkend="same-planets-fig"/> shows the main window using the
- <guilabel>planets.png</guilabel> scenario.
+ <guilabel>planets.png</guilabel> theme.
<figure id="same-planets-fig">
- <title>&app; Main Window Using planets.png Scenario</title>
+ <title>&app; Main Window Using planets.png Theme</title>
<screenshot>
<mediaobject>
<imageobject><imagedata
@@ -336,9 +365,9 @@
</sect1>
<sect1 id="creating-scenarios">
- <title>Creating Scenarios</title>
+ <title>Creating Themes</title>
<para>
- Each scenario is a graphics file. Each graphics file contains frames of
+ Each theme is a graphics file. Each graphics file contains frames of
animation which are shown when the mouse is moved over a group of balls.
</para>
<para>
@@ -352,7 +381,7 @@
<systemitem>Portable Network Graphics (PNG)</systemitem> format.
</para>
<para>
- For &app; to be able to use your scenario, the scenario must be placed in
+ For &app; to be able to use your theme, the theme must be placed in
<filename class="directory">
<replaceable>$prefix</replaceable>/share/pixmaps/same-gnome/
</filename>.
@@ -363,11 +392,11 @@
</para>
<para>
<xref linkend="blink-sync-fig"/> shows the graphics file used for the
- <guilabel>blink-sync.png</guilabel> scenario.
+ <guilabel>blink-sync.png</guilabel> theme.
<!-- ==== Figure ==== -->
<figure id="blink-sync-fig">
- <title>Grapics File for Blink-Sync.png Scenario</title>
+ <title>Grapics File for Blink-Sync.png Theme</title>
<screenshot>
<mediaobject>
<imageobject><imagedata
@@ -390,12 +419,12 @@
<!-- <sect1 id="same-gnome-bugs">
<title>Known Bugs and Limitations</title>
<para>
- If you switch from another scenario to <guilabel>blink-sync.png</guilabel>,
+ If you switch from another theme to <guilabel>blink-sync.png</guilabel>,
some blocks of blink-sync remain in a mid-animation frame. When the mouse
is moved over the playing area, this is corrected.
</para>
<para>
- In some cases, if the scenarios are changed, some balls disappear until
+ In some cases, if the themes are changed, some balls disappear until
the mouse is placed over them. It happens sometimes when the following is
done:
<orderedlist>
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