Re: Freecell Documentation



On Sun, Feb 11, 2001 at 02:55:59PM -0800, Gregory Leblanc wrote:
> On 11 Feb 2001 17:57:29 +0000, Ian Miller wrote:
> > "Eric Baudais" <baudais okstate edu> wrote:
> > > On Fri, Feb 09, 2001 at 06:34:59PM +0000, Ian Miller wrote:
> > > > How
> > > > would it be if I did could have something finished by the end
> > > > of this weekend?  I think I can manage that.
> > > 
> > > That would be great!
> > 
> > As promised, I have something finished.
> > It is not perfect, but it is not bad either.
> > Please download sgml and pngs from
> > http://www.shelob.plus.com/freecell/
> > and let me know what you think.
> 
> Just because I enjoy making trouble...  I don't think that a separate
> freecell game will exist in the next major release of gnome-games.
> Freecell has been implemented as part of the aisleriot suite, and that
> version has a few less bugs (and the bugs it does have can be fixed for
> all aisleriot games) than the separate C coded freecell game.  This
> isn't a sure thing as far as I know, but it's worth being aware of.
> Anybody have a good reason -not- to do this?

I think that we still need docs for Freecell for this release of Gnome.  
Whether Freecell will continue with Gnome is still to be determined, but 
that doesn't reduce the need for these docs any less.

Eric Baudais




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