Re: Freecell Documentation



Gregory Leblanc <gleblanc cu-portland edu> writes:

> On 11 Feb 2001 17:57:29 +0000, Ian Miller wrote:
> > "Eric Baudais" <baudais okstate edu> wrote:
> > > On Fri, Feb 09, 2001 at 06:34:59PM +0000, Ian Miller wrote:
> > > > How
> > > > would it be if I did could have something finished by the end
> > > > of this weekend?  I think I can manage that.
> > > 
> > > That would be great!
> > 
> > As promised, I have something finished.
> > It is not perfect, but it is not bad either.
> > Please download sgml and pngs from
> > http://www.shelob.plus.com/freecell/
> > and let me know what you think.
> 
> Just because I enjoy making trouble...  I don't think that a separate
> freecell game will exist in the next major release of gnome-games.
> Freecell has been implemented as part of the aisleriot suite, and that
> version has a few less bugs (and the bugs it does have can be fixed for
> all aisleriot games) than the separate C coded freecell game.  This
> isn't a sure thing as far as I know, but it's worth being aware of.
> Anybody have a good reason -not- to do this?

Kill it!!! Kill it!!!!

*squawk*
-Jonathan




[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]