Re: component groups and preparatory patches for sdk/platform work
- From: Alexander Larsson <alexl redhat com>
- To: Colin Walters <walters verbum org>
- Cc: gnome-os-list gnome org, gnome-continuous-list gnome org
- Subject: Re: component groups and preparatory patches for sdk/platform work
- Date: Tue, 11 Nov 2014 13:08:42 +0100
On fre, 2014-11-07 at 15:56 -0500, Colin Walters wrote:
On Thu, Nov 6, 2014, at 10:22 AM, Alexander Larsson wrote:
So, I've been thinking a bit about how this should work, and I'm not
sure i'm 100% sold on using gnome-continuos for the platform stuff. I
like some parts of it, but not others.
Yeah.
One thing I don't like is all the complexity involved in making it build
incrementally. The updating of git mirrors, the resolving for changes,
partial builds, etc. For the usecase we have here, which is to build
release-quality binaries, the incremental work is not what we want as it
gives you no repeatability.
1) Anytime we want to rebuild everything from source, it's just a matter of setting buildAll=true and
bumping the manifest epoch.
2) It would make sense, and not be too terribly hard to have a separate builder that does this at some
interval (once a week?)
Its not that its not possible. Its more that the amount of scaffolding
and complexity to allow this makes the entire thing complex to
understand and debug.
Another thing continuous does is building and installing the non-base
modules and extracts runtime/devel/docs/debuginfo subtrees which it can
then (via ostree) combine into a build. I'm a bit undecided about this
part. One option is to extract this part and use it for a more
streamlined "build a set of modules in order" operation. This is quite
doable for the basic platform and sdk relasese, but I would also like
the tools used for building the sdk/platform to be useful to people
building applications, for instance as a way to build pre-build
dependencies that app developers can easily bundle.
Right...though one would also need to support 3rd parties using their
own custom build systems.
Obviously, people can do whatever, but we should supply an "easy" way
that most people can use (in part or in its entirety).
For instance, once you get out of the simple linear "this set
of module make up the platform" you really need dependency and version
tracking to avoid e.g. forgetting to bundle a dependency.
Wouldn't your app just fail to run, and that would be obvious?
In the most trivial case (lacks linked to .so), yeah. But there are
other less obvious failures, that happen at runtime only and not during
startup.
So, I want to experiment with a different path. We use the g-c yocto
base, with the extra work I've done to make it build a minimal
non-bootable platform image. Then we use gnome-sdk to build stuff inside
a container with this base, exactly like how you build apps. To drive
the builds we use rpm[1], producing packages that we can then install
when building apps or runtimes. The packages that goes into the runtime
is build with prefix /usr, but we can also build packages in the
app-bundling prefix (/self atm) for easy bundling into apps.
Mmmm....do you see us taking apps out of the Continuous manifest and
using this system on build.gnome.org? Or we keep Continuous as is
and this is a separate system?
I think we should continue to build gnome as-is from continuos. Its a
very good test of everything. I think we should keep this.
However, maybe we should also build a few apps as bundles in order to
verify that the bundle framework itself works...
I'd really like to have at least some core applications continuously delivered
and *tested*. We've barely tapped this now, but I personally think
it's really quite cool that we automatically at least run+screenshot Epiphany when GTK+
changes (or for that matter, glib, kernel). I'm not aware of anyone else that comes
close to the speed of re-integration here.
Nod.
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