Release Cogl 1.9.8 (snapshot)
- From: Robert Bragg <robert sixbynine org>
- To: cogl lists freedesktop org, clutter-announce clutter-project org
- Cc: gnome-announce-list gnome org
- Subject: Release Cogl 1.9.8 (snapshot)
- Date: Tue, 6 Mar 2012 00:08:46 +0000
Good news, everyone!
A new Cogl snapshot (1.9.8) is now available:
LATEST NEWS
-------------------------------------------------------------------------------
Cogl 1.9.8 2012-03-05
• List of changes since Cogl 1.9.6
» Various Visual Studio build fixes
» Correctly check for GL_EXT_packed_depth_stencil and support using
GL_OES_packed_depth_stencil on GLES2
» Correctly handle pre-multiplied alpha conversions when reading
back texture data.
» Added cogl_renderer_{get,set}_driver functions so the underlying
driver can be chosen programmatically.
» Revamped the conformance testing framework so that it
automatically runs every test against GLES2 as well as GL and also
against all of the pipeline backends and with npot textures
disabled.
» Add a conformance test for reading back an RGBA texture as
alpha-only
» Added support for converting between all of Cogl's supported pixel
formats including pre-multiplied alpha conversions.
» Added conformance tests for converting to and from all of the
supported formats.
» Added a public cogl_framebuffer_read_pixels_into_bitmap()
function which will effective read into a CoglPixelBuffer.
» CoglPixelBuffer was changed to no longer have associated width,
height and format information and instead we will rely on
CoglBitmap to track that informations. The relationship is
analogous how CoglAttributes relate to CoglAttributeBuffers
and means for example that a CoglPixelBuffer could now be used
to hold multiple images.
» Added public cogl_bitmap_get_{width,height,format,rowstride} api
» Added a public accessor for the underlying pixel buffer of a
CoglBitmap.
» Added various missing cast macros for some buffer objects.
» Ported the Clutter based test-pixel-buffer test to be standalone.
• List of bugs fixed since Cogl 1.9.6
#666184 - framebuffer: Enable a single depth and stencil buffer for GLES
#670793 - Don't use cogl_get_draw_framebuffer when flushing pipeline state
#671016 - INVALID_ENUM errors in gnome-shell
Many thanks to:
Neil Roberts
Chun-wei Fan
Daniel Korostil
Martin Srebotnjak
Matej Urbančič
Matic Gradišer
Мирослав Николић
FETCHING THE RELEASE
-------------------------------------------------------------------------------
Tarballs can be downloaded from:
SHA256 Checksum:
27377d2ebe4021d0dc8aad5ff3532c6386bd103ea2b8142152195e0223d1d815 cogl-1.9.8.tar.bz2
Additionally, a git clone of the source tree:
will include a signed 1.9.8 tag which points to a commit named:
9fb7b18d10875bb3b5328309ce327005656204cd
which can be verified with:
git verify-tag 1.9.8
and can be checked out with a command such as:
git checkout -b build 1.9.8
DESCRIPTION
-------------------------------------------------------------------------------
Cogl is a small open source library for using 3D graphics hardware for
rendering. The API departs from the flat state machine style of OpenGL and is
designed to make it easy to write orthogonal components that can render without
stepping on each others toes.
As well as aiming for a nice API, we think having a single library as opposed
to an API specification like OpenGL has a few advantages too; like being
able to paper over the inconsistencies/bugs of different OpenGL
implementations in a centralized place, not to mention the myriad of OpenGL
extensions. It also means we are in a better position to provide utility
APIs that help software developers since they only need to be implemented
once and there is no risk of inconsistency between implementations.
Having other backends, besides OpenGL, such as drm, Gallium or D3D are
options we are interested in for the future.
REQUIREMENTS
-------------------------------------------------------------------------------
Cogl currently only requires:
• GLib ≥ 2.28.0
• OpenGL ≥ 1.3 (or 1.2 + multitexturing), or OpenGL ES 2.0 (or 1.1)
• GLX, AGL, WGL or an EGL implementation
Cogl also has optional dependencies:
• GDK-Pixbuf ≥ 2.0
- for image loading
• Cairo ≥ 1.10
- for debugging texture atlasing (debug builds only)
The optional Cogl Pango library requires:
• Cairo ≥ 1.10
• PangoCairo ≥ 1.20
On X11, Cogl depends on the following extensions
• XComposite ≥ 0.4
• XDamage
• XExt
• XFixes ≥ 3
When running with OpenGL, Cogl requires at least version 1.3
or 1.2 with the multitexturing extension. However to build Cogl
you will need the latest GL headers which can be obtained from:
If you are building the API reference you will also need:
• GTK-Doc ≥ 1.13
If you are building the additional documentation you will also need:
• xsltproc
• jw (optional, for generating PDFs)
If you are building the Introspection data you will also need:
• GObject-Introspection ≥ 0.9.5
GObject-Introspection is available from:
If you want support for profiling Cogl you will also need:
• UProf ≥ 0.3
UProf is available from:
DOCUMENTATION
-------------------------------------------------------------------------------
The 1.x API is documented here:
The experimental 2.0 API is documented here:
RELEASE NOTES
-------------------------------------------------------------------------------
- This is a development snapshot release so there are not API or ABI stability
guarantees at this point for new APIs since the last stable release.
- This Cogl release exports a 1.x API (For third-party Clutter
developers to write custom actors) and an experimental 2.0 API which
allows standalone application development.
- Internally Clutter depends on the Cogl 2.0 experimental API so we maintain
runtime compatibility between the 1.x API and experimental 2.0 APIs, which
means developers can mix-and-match their use of the APIs in the same
process. API selection is done per-file by including a line like: '#define
COGL_ENABLE_EXPERIMENTAL_2_0_API' before including cogl.h or clutter.h.
- We recommend using the 2.0 API if you don't mind updating your code once in
a while as this API evolves and stabilizes. We promise not to break the 2.0
API during a 1.x stable cycle and hope that will encourage people to
experiment with it and give critical feedback! For example after releasing
1.8, the 2.0 API will be stable for 1.8.1, 1.8.2, 1.8.3 etc, but may update
for 1.9/1.10.
- Because we export the 1.x and 2.0 APIs from one libcogl.so the library
versioning, and thus ABI, can only be considered as stable as our 2.0 API -
i.e. during a stable release 1.x cycle.
- Please report bugs using the Cogl Bugzilla product, at:
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