ANNOUNCE: Clutter 1.6.10 (stable)
- From: Emmanuele Bassi <ebassi linux intel com>
- To: clutter-announce clutter-project org
- Cc: clutter-app-devel-list clutter-project org, gnome-announce-list gnome org, clutter-devel-list clutter-project org
- Subject: ANNOUNCE: Clutter 1.6.10 (stable)
- Date: Mon, 21 Mar 2011 14:23:38 +0000
good news, everyone!
A new Clutter release is now available at:
http://source.clutter-project.org/sources/clutter/1.6/clutter-1.6.10.tar.bz2
SHA256 Checksum:
3f8f0908f6a39b9f36a6cda6aab0b06ca4e2d95aa9fd4807cd865f20dbaad59e clutter-1.6.10.tar.bz2
Additionally, a git clone of the source tree:
git clone git://git.clutter-project.org/clutter
will include a signed 1.6.10 tag which points to a commit named:
88b9d81b21f4d23a8ee5d43bd2eefab85e877fc1
which can be verified with:
git verify-tag 1.6.10
and can be checked out with a command such as:
git checkout -b build 1.6.10
Clutter is an open source software library for creating fast,
compelling, portable, and dynamic graphical user interfaces.
• Requirements
GLib ≥ 2.26.0
JSON-GLib ≥ 0.12.0
Cairo ≥ 1.10
Pango ≥ 1.20
Atk ≥ 1.7
OpenGL ≥ 1.3 (or 1.2 + multi-texturing), OpenGL|ES 1.1 or 2.0
GLX, WGL, Quartz or an EGL Implementation
Depending on the platform and the configuration options Clutter also
depends on:
GDK-Pixbuf ≥ 2.0
UProf ≥ 0.3
• Documentation
API Reference:
‣ Clutter: http://docs.clutter-project.org/docs/clutter/1.6/
‣ Cogl: http://docs.clutter-project.org/docs/cogl/1.6/
‣ Cally: http://docs.clutter-project.org/docs/cally/1.6/
• Release Notes
- This is the sixth stable release of the 1.6 cycle.
- This version is API and ABI compatible with the current stable
release of Clutter.
- Installing the contents of this release will overwrite the files
from the installation of the current stable release of Clutter.
Bugs should be reported on the Clutter Project bugzilla, at:
http://bugzilla.clutter-project.org/enter_bug.cgi?product=clutter
• List of changes since Clutter 1.6.8
» Fix the event handling for the Windows backend, and prevent a
segmentation fault.
» Use the 'nearest' filter when painting the texture target for
ClutterOffscreenEffect.
» Correctly request the precision fo generated GLSL shaders on
GLES 2.0.
» Provide an implementation for ClutterStage:accept-focus, so that
setting and getting the property using the GObject API works.
» Fix accessing the ClutterCrossingEvent:device field through the
ClutterEvent device accessors.
» Fix the paint volume reported by ClutterBox.
» Documentation fixes.
• List of bugs fixed since Clutter 1.6.8
#2600 - ClutterBox implements the wrong paint volume
Many thanks to:
Neil Roberts, Øyvind Kolås
have fun with Clutter!
ciao,
Emmanuele.
--
Emmanuele Bassi,
Intel Open Source Technology Center
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