OSGEdit 0.3.0

 OSGEdit is an editor of scenes for the library OpenSceneGraph
(http://www.openscenegraph.org). It's only a composer, not a modeller.
You can use many programs to model your objects and then import them
into OSGEdit to compose a complex OSG scene to use in your application.

OpenScenegraph is a library that implements a very efficient scenegraph
that you can use in your simulations or games.

You can find it at: http://osgedit.sourceforge.net
You can download it at:

Changes in this version:

    * Synced with OSG 0.9.2
    * Orbit button to rotate the camera
    * Rotations use parent transformation
    * Implemented Save and Save as
    * Switch between orthogonal and perspective views
    * Selections now are shown in a more elegant way (check yourself ;)
    * The new osg::Shapes are supported!!
    * Mouse selection!! Now you can select the nodes in the 3D view!!!
    * Added center-the-selection tool
    * Ported to gcc 3.2


[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]