OSGEdit 0.3.0
- From: Ruben <ryu gpul org>
- To: gnome-announce-list gnome org
- Subject: OSGEdit 0.3.0
- Date: 14 Nov 2002 12:38:26 +0100
OSGEdit is an editor of scenes for the library OpenSceneGraph
(http://www.openscenegraph.org). It's only a composer, not a modeller.
You can use many programs to model your objects and then import them
into OSGEdit to compose a complex OSG scene to use in your application.
OpenScenegraph is a library that implements a very efficient scenegraph
that you can use in your simulations or games.
You can find it at: http://osgedit.sourceforge.net
You can download it at:
http://sourceforge.net/project/showfiles.php?group_id=58946
Changes in this version:
* Synced with OSG 0.9.2
* Orbit button to rotate the camera
* Rotations use parent transformation
* Implemented Save and Save as
* Switch between orthogonal and perspective views
* Selections now are shown in a more elegant way (check yourself ;)
* The new osg::Shapes are supported!!
* Mouse selection!! Now you can select the nodes in the 3D view!!!
* Added center-the-selection tool
* Ported to gcc 3.2
Regards!
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