ANNOUNCE: OSGEdit 0.3.0
- From: Ruben Lopez <ryu gpul org>
- To: gnome-announce-list gnome org
- Subject: ANNOUNCE: OSGEdit 0.3.0
- Date: Wed, 13 Nov 2002 18:28:20 -0500 (EST)
Wed Nov 13 Rubén López
* Now when picking in the screen, the selection in the GTK tree also
changes.
Sun Nov 10 Rubén López
* Fixed a bug with the mouse selection, now the selection is
correctly shown independently of the previous selected node.
* Updated to ShapeDrawable and PrimitiveSet
* Updated galician and spanish translation
Tue Nov 05 Rubén López
* Enhaced mouse selection, now uses similar code than osgGLUT::Viewer
to pick up objects. Seems to work great.
Mon Nov 04 Rubén López
* Added mouse selection support!!! It still doesn't work perfectly,
but in most cases it does.
Sun Nov 03 Rubén López
* Implemented support for 4 osg Shapes: sphere, box, cylinder and
cone
* Changed icons of the shapes to have similar color than others.
* Added center-selection tool that centers the camera on the
selected
object
Sat Nov 02 Rubén López
* Added icons for the new osg Shapes :D Still to implement
Tue Oct 29 Rubén López
* Now the selection is shown with both filled polygons and wireframe
(thanks to osgscribe example).
* Fixed bug that crashed the app when exiting
Mon Oct 28 Rubén López
* Fixed bug when panning, ported to new osg::Geometry API
(BIND_PER_PRIMITIVE_SET)
Wed Oct 23 Rubén López
* Ported to gcc 3.2 (fixed problems with localization and some
missing std:: namespaces)
Tue Oct 22 Rubén López
* Support for osg 0.9.1cvs LOD min-max ranges
* Ported to osg 0.9.1cvs new API methods
Thu Oct 03 Rubén López
* Added Anisotropy level to texture editor
* Added a checkbox to the light source for "directional light"
Wed Oct 02 Rubén López
* Now user can select between orthogonal and perspective view.
Thu Sep 26 Rubén López
* Added axis to selected object, to know its center and in the
future support moving/scaling only in one of the axis.
Tue Sep 24 Rubén López
* Increased orbitation speed.
Sun Sep 22 Rubén López
* Semi-fixed a bug when trying to use materials/textures without
selected node. Pending to fix completely, the window sill appear.
* Now for loaded models the file path is taken into account to show
the texture images.
Mon Sep 16 Rubén López
* Implemented Save as, and made Save work as expected, saving to the
last filename opened or saved.
Sun Sep 15 Rubén López
* Rotations didn't used the parents node transform, now do
* Resolved a bug when deleting nodes that are repeated in the same
subtree.
* Now user can move the camera with the new orbit button
Fri Sep 13 Rubén López ** 0.2.2 release **
* Finished the selection support
* Now transformations applied to children are corrected taking into
account transformations that will be applied later by parents
Sat Aug 31 Rubén López
* Ported to OSG 0.9.1 (changed osg::Texture to osg::Texture2D)
Sat Aug 24 Rubén López
* Now can specify a model to load in commandline.
Thu Aug 22 Rubén López
* Added support for editing textures (only image and mapping
attributes, not UV coordinates)
Tue Aug 20 Rubén López
* Updated all Transform's to MatrixTransform to follow the new OSG
API.
* Now material editing is supported
Wed Aug 07 Rubén López ** 0.2.0 release **
* Now supports preferences of billboards, LOD's and LightSources
* Fixed a bug that caused osgedit to die when deleting nodes.
* Update properties on each command executed
* Modify only the part of the tree that have changed, not all in
order to avoid the collapse of the whole tree.
Mon Aug 05 Rubén López
* Added GL_NORMALIZE as a property (per-node), so only transform
nodes which had been scaled have GL_NORMALIZE enabled.
Sun Aug 04 Rubén López
* New design implemented, now almost all that worked before works
again. Still to implement the new properties.
* Added also Billboard and LightSource to list of supported nodes.
* Fixed a bug with the grid, that didn't rotated to match the
camera selection.
Thu Aug 01 Rubén López ** 0.1.1 release **
* Released 0.1.1 version
* Added Flat/Smooth shading selection
* Added Solid/Wireframe polygon mode selection
Thu Aug 01 Ricardo Rodriguez
* Redesigned the system for flexibility
Wed Jul 31 Rubén López
* Fixed a bug in the four default views
* Added grid
* Added USER view (not configurable yet)
* OsgTreeModel now is an abstract class (less dependency on GTK ->
faster compilation).
Tue Jul 30 Rubén López
* Added glEnable(GL_NORMALIZE) in the main() to avoid normals
corruption when scaling objects.
* Added icons to the tree showing the node types.
Mon Jul 29 Rubén López
* First public release, 0.1.0
* Galician & Spanish translations
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