gLife 0.1.2 Release



gLife embodies the concepts found in Artificial Life. The main difference
though is that is is biased towards creating an Artificial Society. It's goal
is to provide a limited set of rules, and then watch some sort of "society"
emerge. Hopefully you will encounter trends that are found with animals
interacting with the terrain and with each other.

0.1.2 release:

	A few changes before a "vacation" (till Jan 30th). Some minor new
	features creeped in as well as the usual bug fixes. Note: Due to
	a sourceforge error gLife 0.1.2 is gLife 0.1.3 (to avoid confusion)


* Availability

	- Webpage: http://glife.sourceforge.net
	- Download: http://www.sourceforge.net/project/?form_grp=748

* Bugfixes

	- Will now fail if you don't have libglade-devel installed and you try
	  to compile.

	- Should use the proper includes for gnome-libs now

* Improvements

	- Efficiency improvements throughout the program
	
	- Re-did the interface (uses panes, changed GnomeLess widget to a
	  TextBox, now bigger by default for messages)

	- Messages are now printed in the text box (which was unused before)

	- You now see each animal move as its turn is complete (instead of
	  blocks of 25)

	- Added the ability to 'End Simulation' and implemented 'Restart
	  Simulation'

Requirements:
	- libglade >= 0.11 (+libglade-devel)

	- gnome-libs (+gnome-libs-devel)

Notes:

	I (the author) will be vacationing until Jan 30th (at most) without
access to a computer. If you encounter any bugs or have feature suggestions,
please post them to the sourceforge bugtracker (found at the website mentioned
above). There is also a new mailing list for this project (again, see the
project's sourceforge webpage which is mentioned above if you would like to
subscribe)



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