Re: [g-a-devel]Nautilus menu labels
- From: Mario Lang <mlang delysid org>
- To: Bill Haneman <bill haneman sun com>
- Cc: Peter Korn <peter korn sun com>, Dave Camp <dave ximian com>, gnome-accessibility-devel gnome org
- Subject: Re: [g-a-devel]Nautilus menu labels
- Date: Wed, 27 Aug 2003 15:16:03 +0200
Bill Haneman <bill haneman sun com> writes:
> Long long ago Peter Korn wrote:
> ...
> ...
>> Do you know what the AccessibleStateSet is for this menu? (you can check it
>> with at-poke) Objects that are aren't "visible" and "showing" should not be
>> rendered to the user via an AT. If an AT is doing that, it is probably a
>> bug.
>
> Actually there are some explicit exceptions, particularly for GOK.
> Since GOK is about providing a high-efficiency interface for users who
> can't readily enter keyboard commands, GOK exposes certain kinds of
> 'hidden' UI elements rather than forcing the user to simulate the
> keyboard shortcuts for posting them.
I think the same will be true at some point for blind related
ATs. We do not see the GUI anyway, so we really do not
care about visibility. If some functionality is easily accessible
by activating a "hidden" object, it is IMHO preferable to
having to navigate the desktop and manually do things which are
visually oriented.
I can not provide a concrete example for this yet, but
I do have the strong feeling that this is true.
--
CYa,
Mario | Debian Developer <URL:http://debian.org/>
| Get my public key via finger mlang db debian org
| 1024D/7FC1A0854909BCCDBE6C102DDFFC022A6B113E44
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